Diablo 3 vs Sacred 3: The Couch Co-op Crusade

You only have to read our reviews of Diablo III: Ultimate Evil Edition and Sacred 3 to find out which game is the better action-RPG. Still, both games have been significantly streamlined when compared to the previous entries in their respective series’, with much of this design refresh made to better support couch co-op gameplay. With such a thing becoming increasingly rare, let’s look at both games to determine not which is the better action-RPG overall, but if one facilitates local, same-screen play better than the other.

Couch co-op games bring different logistical requirements to those that are played online with each player at a separate console or PC. Because of this, we’ll be looking at these games through the lens of the following three criteria: how well they support drop-in/drop-out play, how many people can play at once, and how well each game manages the screen space each player needs.

DROP IN, DROP OUT, GET DOWN

With a couch co-op game, all you want to do is flop down on a cushion, boot the game up and get everyone in and playing as quickly as possible. Things like multiple accounts, login screens, connection issues and whether everyone knows what button does what get in the way. In Diablo III, each player on the one console can login with their own PSN or XBLA character, even if they don’t own the game–they just need a free PSN or Xbox Live account. If someone doesn’t own the game themselves, they can create a new character that is stored locally and boosted to the level of the other players. The important distinction here is that local character only has its stats scaled–it still actually starts at level one. This means it won’t die at the slightest touch, and can still dish out some decent damage while waiting for some better gear to drop.

Unfortunately, that gear is still locked behind level requirements. Though this local character will quickly find better weapons and armour, they won’t be able to actually wear it for a while. What results is a character that feels underpowered for about an hour, but this passes after they are quickly power-levelled by the other party members.

Sacred 3 does a better job of this. However, this is due to the fact that its own loot system, and class customisation, has been streamlined even …read more

‘Diablo III: Ultimate Evil Edition’ for PS3 packs a satanic punch

(Photo Courtesy of Blizzard Entertainment)

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August 28, 2014 at 10:00 pm

(Photo Courtesy of Blizzard Entertainment)

When “Diablo III” first hit the last generation of consoles, it did so with style and ease for the player. It smartly lacked the always online necessity of its PC forefather and let four buddies get together in one room to take on Hell’s minions.

Coupled with some intuitive gameplay designed for home systems, and it’s a small wonder that the Xbox 360 and PlayStation 3 versions were considered the best way to play.

With the Ultimate Evil Edition, not only do we get the original “Diablo III,” but Blizzard has also added both the “Reaper of Souls” expansion and the Loot 2.0 update, complete with a new character class and one more story act to power through.

If you are new to the series, this is definitely the best time to dive in.
If you have dabbled in “Diablo III” previously, then you know the scenario — the Lesser and Prime Evils threaten the world of Sanctuary once more, and you pick a class of character destined to eradicate them. You have a choice between the brawling Barbarian and Monk, the distance-based Wizard and Demon Hunter, or the summoning Witch Doctor.

But because we are dealing with the “Reaper of Souls” expansion here, new to the fray is the Crusader, a melee-based combatant that specializes in shields. I played through the game with this particular class, and while I loved the range of her abilities, I almost felt that she was a tad overpowered. On Expert difficulty, I could clear rooms out with a couple area-of-effect moves without even touching my main attack button.

It was not boring to watch, of course. Overpowered or not, each group of demons cleared from a room felt satisfying. The combat is simple, with abilities mapped to the face buttons on the controller, and a handy dodge move for the right thumb stick not found on the PC version.

Adding on to the fun combat, the Loot 2.0 system (less items dropped, but more valuable) makes working towards that next rare or legendary piece of equipment worth one addicting play session after the next.

The plot of the original game (acts one to four) though, is nowhere near as entertaining as the fighting. I could not be bothered with the plight of the world against the hordes of evil, and the few moments that …read more

Legendary Gems, Greater Rifts, and more coming to Diablo III on PS4 and Xbox One

Blizzard has confirmed that the upcoming patch 2.1.0 for Diablo III, the first major content update since the one that laid the groundwork for the Reaper of Souls expansion, is also in development for the Ultimate Evil Edition on Xbox One and PlayStation 4.

The patch, currently undergoing playtesting for Mac and PC on the Public Test Realm server, adds a number of features that will continue to flesh out the endgame content added in Reaper of Souls. In addition to Rifts, there will be Greater Rifts that offer a higher degree of challenge for increased rewards. Among those rewards will be Legendary Gems–socketables with unique abilities that scale to match your growing strength by being infinitely upgradeable through completing Greater Rifts.

Related: Your guide to surviving Diablo III following Reaper of Souls and the Loot 2.0 update

There will also be a return to Diablo II‘s Leaderboards with Seasons to provide a regular opportunity for players to start fresh with new characters and measure their skill against their peers. Lastly, you will finally be able to follow those pesky treasure goblins home through their portal to see where they keep all that stolen gold and treasure in the Vault.

There is still no firm release date for when patch 2.1.0 will drop, but going forward the developers are aiming to provide simultaneous patch support for both PC and console versions of the game.

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Diablo III’s patch 2.1.0 brings seasonal challenges, Greater Rifts

Diablo III: Reaper of Souls has a new update, titled patch 2.1.0 — and it comes with a lot of changes. “Seasonal” characters allow you to restart the game with a new build, which can earn you special items, leaderboard placement, and achievements. Said items will arrive in the normal loot pool eventually, so don’t feel left out if you don’t play — and your season character will revert eventually. Think of it like a really hardcore competition.

Greater Rifts are also a thing (they’re basically just tougher rifts), and classes have been retooled as well, so check the full patch notes for more. 2.1.0 is available on the PC, and there’s no word yet on the timeline for current-gen consoles.

Patch 2.1.0 Now Live [Battle.net]

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Blizzard brings new content to Diablo III

Diablo III was one of the most anticipated titles in gaming history, and on its release back in 2013, it was welcomed to a warm reception. That in mind, the game has changed considerably from what it originally was. Now void of auction houses, and revamped with a new looting system, Diablo III is changing things up once again.

Blizzard has released Patch 2.0.1 for the PC version of the game (it could be headed to consoles at a later date). In the update, a new seasonal mode is introduced with new legendary loot that will eventually be transferred into your normal stash.

For the seasonal mode, you will need to create a new hero, or multiple if you’d really like to invest some time. Heroes participating in the seasonal mode of Diablo III will be separate from your typical characters as they will not be allowed to access the same stash or gold.

In the seasonal mode, there are unique drops that are exclusive to season heroes until each period closes. Each season will include unique achievements and in-game leaderboards as well.

On top of the new mode, Blizzard has also added legendary gems that are upgradeable through completing adventure-mode rift’s in a given time period.

The patch is immediately available for download on Diablo III.

It is always nice to see a game, PC or otherwise, truly become a living title. Having consistent updates as well as experiencing growth through gamer feedback is a revolutionary thing in the industry. Diablo III and Blizzard have done this incredibly well.

Dick’s Sporting Goods presents “Hell Week”:

Tags: Diablo III Gaming Video Games

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Diablo III: Reaper of Souls Patch 2.1.0 Launches

diablo-iii-reaper-of-souls-screenshot-003

The next major content patch for Diablo III: Reaper of Souls launched for the Americas region today. Blizzard’s much awaited update brings serious class changes along with several new features. Most notably, Seasons have been added to the game. These are short periods of play that will provide a completely fresh start for players in both Normal and Hardcore mode. A leaderboard will track player progress against regional players, friends, and clan mates. Season participants will get special Transmogrifications and Legendaries for participating. The first season kicks off on Friday, August 29th.

diablo-3-reaper-of-souls-screenshot

Greater Rifts have been added to the game. Players can make the first step towards the Greater Rift by using a special Keystone of Trials item. They will then be teleported to the Realm of Trials with their gear and skills locked in. Completing the Trials successfully will drop a Greater Rift keystone based on how many waves the players survived in the Realm of Trials. The Greater Rifts are limited to 15 minutes with a Rift Guardian at the end of each rift. If the Guardian falls within the 15 minutes, players will be allowed entry to a more difficult rift. Finally, The Cesspool environment has been added to the Nephalem rifts.

Diablo III’s Patch 2.1.0 is being distributed to the Americas today, with Europe and Asia following soon. Learn more about all the changes in Patch 2.1.0 at the official change log.

Related Articles for this post below:

Diablo III Console Release Date Announced

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Diablo III (Console): The Champions of Sanctuary

Diablo III PS4 Trailer, Screenshots Show 1080p Gameplay

…read more

Diablo III: Reaper of Souls Patche 2.1.0 Launches

diablo-iii-reaper-of-souls-screenshot-003

The next major content patch for Diablo III: Reaper of Souls launched for the Americas region today. Blizzard’s much awaited update brings serious class changes along with several new features. Most notably, Seasons have been added to the game. These are short periods of play that will provide a completely fresh start for players in both Normal and Hardcore mode. A leaderboard will track player progress against regional players, friends, and clan mates. Season participants will get special Transmogrifications and Legendaries for participating. The first season kicks off on Friday, August 29th.

diablo-3-reaper-of-souls-screenshot

Greater Rifts have been added to the game. Players can make the first step towards the Greater Rift by using a special Keystone of Trials item. They will then be teleported to the Realm of Trials with their gear and skills locked in. Completing the Trials successfully will drop a Greater Rift keystone based on how many waves the players survived in the Realm of Trials. The Greater Rifts are limited to 15 minutes with a Rift Guardian at the end of each rift. If the Guardian falls within the 15 minutes, players will be allowed entry to a more difficult rift. Finally, The Cesspool environment has been added to the Nephalem rifts.

Diablo III’s Patch 2.1.0 is being distributed to the Americas today, with Europe and Asia following soon. Learn more about all the changes in Patch 2.1.0 at the official change log.

Related Articles for this post below:

Diablo III Console Release Date Announced

Sony Teases PlayStation 4 E3 Offerings With New Trailer

Diablo III (Console): The Champions of Sanctuary

Diablo III PS4 Trailer, Screenshots Show 1080p Gameplay

…read more

Diablo III: Reaper of Souls – PS4 vs. PC, battle to the bloody death

 Diablo III: Reaper of Souls PS4 vs. PC, battle to the bloody death

Look at that menacing guy!

Last week finally saw the release of Diablo III: Ultimate Evil Edition on consoles, which was greeted with excitement on my entire Twitter feed, and garnered a 90 on Metacritic. I was a huge, huge fan of Diablo II and Lord of Destruction, which dominated my middle school days, keeping me up until the wee hours of the morning on Hell Mephisto runs, hoping for dat loot. When Diablo III launched on PC in 2012, however, I was a little underwhelmed by it. I managed to get a Monk to level 55 before I just gave up on it. It didn’t have that magic sauce that kept me glued to D2 for several years. With the release of Reaper of Souls, Blizzard got my attention, and in playing on PC I felt that the problems with game rhythm and loot were largely fixed, and I happily played some more, but never quite as fiendishly as I had with D2. Something about the console edition excited me though, and I ran to the store last week to trade in some games I was done with, picked up the PS4 version, and took it home.

I played for about fifteen minutes and was nonplussed. I liked it, sure, but was it better or worse than the PC edition? I honestly couldn’t say right away, so I alternated between my PC and PS4 in 20-minute intervals, and was convinced that I preferred the PC version. Until I started my hardcore crusader on my PS4, that is. And then it got its claws in me.

diablo3 ps3multiplayer165920241 Diablo III: Reaper of Souls PS4 vs. PC, battle to the bloody death

Multiplayer is well executed, but I didn’t play that much of it.

Now I feel like the game was meant to be played on a console, and I find myself “accidentally” turning on my system just to gain a level or two. The other day I played for almost seven hours. I haven’t had a gaming session that long since vanilla World of Warcraft. It flows perfectly, makes the grind fun, and improves on the games controls, which are incredibly smooth with a DualShock 4. The addition of targeting and dodge-rolling have proven to completely change the gameplay …read more

Game Guide: ‘Diablo III’ ports perfectly to console

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Marcus Anderson 12:06 p.m. EDT August 27, 2014

“Diablo III Reaper of Souls” has gone from computers to gaming consoles.(Photo: Provided by Blizzard)

“Diablo III Reaper of Souls: Ultimate Evil Edition” surprised me at how good a high-end PC port to home console could be. Finally available for the Xbox One and PlayStation 4, “Diablo III” translates wonderfully to controllers and HD televisions.

I have been a big fan of the Diablo series since its older PC days. I especially loved the 2012 edition of the PC game and chose to skip over the Xbox 360 and PlayStation 3 port a year later. I am sure glad I waited.

This “Ultimate Evil Edition” contains “Diablo III” and the “Reaper of Souls” expansion optimized for your current-generation console.

The control scheme and heads-up display are nearly perfect. Controls are easy to learn and they can be customized extensively.

Instead of using a mouse, you use the thumb sticks to easily point and aim in the direction you wish to attack or move. You won’t miss clicking the left mouse button — you will be clicking action buttons on the controller feverishly as you mow down your enemies.

The feeling of looking for loot and fighting frantically in dizzying battles is not lost in translation.

“Diablo III” is all about the loot. When you pick up an item it is easy to see whether or not the item is an upgrade to what you currently own. If it is better than the item you have, green arrows will show up to designate whether it’s better in attack, durability or magic. To streamline things, gold is automatically picked up and items will auto-equip if you are not wearing one already.

It’s exciting to play for long sessions because the game is very smart about incrementally giving you better equipment. I don’t think I went for any long gaming session without coming away with something for my character.

If you played through “Diablo III,” there will be no differences except for the fifth act, which is the “Reaper of Souls” expansion. The story did not leap forward immensely with this new addition, but the ability to adventure after the main event continues the gaming experience for as long as you want.

When all is said and done, it is fun to play alone or with friends and improve your character. Before you even realize it, the exquisite graphics, sound and atmosphere will …read more

Diablo III Patch 2.1.0 Brings Loads of New Features to PC and Mac

Diablo III: Ultimate Evil Edition may have just launched, and may be really good (read Mick’s review if you don’t believe me) but that doesn’t mean us proper PC fans have been forgotten. Actually it’s quite the opposite as today a new (really cool) patch has been deployed to Diablo III on PC and Mac.

The patch includes tons of new features. The most notable are Seasons, Greater Rifts and Leaderboards, along with some new environments and loot. The patch video below does a great job of explaining some of the new features; so you should probably check it out below. And if the video isn’t detailed enough for you then you should probably take a look at the full patch notes.

…read more